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Stefan Hayden
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we shouldn’t worry about making a game less enjoyable as long as it generates more revenue

Posted on March 21, 2010

I only wish these inter-industry criticisms that game designer blogs and conferences would break out to be more mainstream:

When you have games industry professionals from large companies arguing that we shouldn’t worry about making a game less enjoyable as long as it generates more revenue – to me that is something to be concerned about.
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